100322902
Step 1
BgLoad(
bgId : 39
)CharaLoad(
charaId : 7, poseId : 17
)CharaAuraLoad(
charaId : 9, poseId : 1
)VoiceLoad(
cueSheetAdvId : 100322902)FadeOutBgm(
timeMs : 400)WaitFadeBgm(
)BgmLoad(
: 18)Step 2
Bg(
bgId : 39)Wait(
timeMs : 200)Skip(
isOn : 0)Step 3
Bgm(
musicIdx : 18)FadeIn(
timeMs : 1200)Skip(
isOn : 1)Window(
)Step 4
Chara(
charaId : 7, position : 1, poseId : 17, faceId : 1
)CharaAura(
charaId : 9, position : 2, poseId : 1, faceId : 1)Step 5
Speaker : (7) SherylMessage :
adv_text adv_100322902_0004_msgバサラ、何をしているの? Face(
charaId : 7, faceId : 1
)SyncVoice(
charaId : 7, voiceId : 484)Step 6
Speaker : (9) BasaraMessage :
adv_text adv_100322902_0005_msgギターのチューニングだ Face(
charaId : 9, faceId : 1
)SyncVoice(
charaId : 9, voiceId : 495)Step 7
Speaker : (7) SherylMessage :
adv_text adv_100322902_0006_msgチューニング…
ねぇ、バサラ。ギターって楽しいのかしら? SyncVoice(
charaId : 7, voiceId : 485)Step 8
Speaker : (9) BasaraMessage :
SyncVoice(
charaId : 9, voiceId : 496)Step 9
Speaker : (7) SherylMessage :
adv_text adv_100322902_0008_msgええ、ちょっと触ってみたいわ! Face(
charaId : 7, faceId : 5
)SyncVoice(
charaId : 7, voiceId : 486)Step 10
Speaker : (9) BasaraMessage :
adv_text adv_100322902_0009_msg…確かにシェリルなら、いい音を奏でられるかもな SyncVoice(
charaId : 9, voiceId : 497)Step 11
Speaker : (9) BasaraMessage :
adv_text adv_100322902_0010_msgやってみたらいいんじゃねぇか?教えてやるよ Face(
charaId : 9, faceId : 2
)SyncVoice(
charaId : 9, voiceId : 498)Step 12
Speaker : (7) SherylMessage :
adv_text adv_100322902_0011_msgまぁ、本当!?ありがとう! Face(
charaId : 7, faceId : 2
)SyncVoice(
charaId : 7, voiceId : 487)Step 13
FadeOutBgm(
timeMs : 400)FadeOut(
timeMs : 1200)WaitFadeBgm(
)