Skip to content

Costume

To add a costume in a DLC, fill the Costume part in the DlcPackage file.

dlc_costume_setup1.png

  1. Open the costume part
  2. Check the Enabled checkbox
  3. Add as much as entry in the Costumes list as needed.
  4. For each costume, fille the datas :
    • Diva Id : Select the diva in which to add the costume. New diva can’t be added atthe moment, if you want to add a new character, use the diva with the height that match the most.
    • Costume Id : Select a empty costume id which is not used by the game or another dlc. (This will be changed at some point in the future)
    • Costume Prism Id : Select a empty costume prism id of the diva which is not used by the game or another dlc. (This will be changed at some point in the future)
    • Costume Name : Set the name of the costume. Check How to fill translated string
  5. Create the assets bundles and files needed for the costumes (See below)

You can find here the files required or optional and the bundle setup for each costume. The DlcPackage asset will display the required bundle and files.

Required, the main costume bundle, containing the costume itself.

  • diva_diva_id:D3_cos_costume_prism_id:D3_prefab : Required, the costume prefab. At th moment, extract another costume from existing ones to get the skeleton and sample setup.
  • diva_diva_id:D3_cos_costume_prism_id:D3_mike_prefab : Optional, a mike prefab to replace the diva/song default one.
  • diva_diva_id:D3_cos_costume_prism_id:D3_sp_effect_01,02 or 03 : Optional, some effect (no more info at the moment)
  • diva_diva_id:D3_cos_costume_prism_id:D3_wind : Optional, wind effect override (no more info at the moment)
  • diva_diva_id:D3_anim_name : Optional, animations override. anim_name can be :
    • menu_idle_body
    • menu_idle_face
    • menu_idle_mouth
    • result_start_h_body
    • result_start_h_face
    • result_start_h_mouth
    • result_end_loop_h_body
    • result_end_loop_h_face
    • result_end_loop_h_mouth
    • face_exp_normal (override added in UMO)
    • face_exp_joy (override added in UMO)
    • face_exp_laugh (override added in UMO)
    • face_exp_smile (override added in UMO)
    • face_eye_close (override added in UMO)
    • mouth_exp_normal (override added in UMO)
    • mouth_exp_joy (override added in UMO)
    • mouth_exp_laugh (override added in UMO)
    • mouth_exp_smile (override added in UMO)
    • mouth_exp_sorrow (override added in UMO)
    • mouth_lip_A (override added in UMO)
    • mouth_lip_I (override added in UMO)
    • mouth_lip_U (override added in UMO)
    • mouth_lip_E (override added in UMO)
    • mouth_lip_O (override added in UMO)
    • mouth_lip_N (override added in UMO)
    • mouth_lip_bigA (override added in UMO)
    • mouth_lip_bigO (override added in UMO)

Required, the bones spring suppressor system setup override

  • bs_diva_id:D3_costume_prism_id:D3_suppress_suppress_id : Optional, a BoneSpringSuppressParam object to change bones setup in some case. suppress_id is between 0 and 29.

ct/dv/ps/diva_id:D2_costume_prism_id:D2.xab

Section titled “ct/dv/ps/diva_id:D2_costume_prism_id:D2.xab”

Required, Image used to display costume icon, in base/mask format. Size 512x512

  • diva_id:D2_costume_prism_id:D2_base
  • diva_id:D2_costume_prism_id:D2_mask

Sample :

01_01_diva-ps.png

ct/dv/co/diva_id:D2_costume_prism_id:D3.xab

Section titled “ct/dv/co/diva_id:D2_costume_prism_id:D3.xab”

Required, Image used to display costume icon, in base/mask format. Size 256x256

  • diva_id:D2_costume_prism_id:D3_base
  • diva_id:D2_costume_prism_id:D3_mask

Sample :

01_001_costume.png

ct/dv/me/01/diva_id:D2_costume_prism_id:D2.xab

Section titled “ct/dv/me/01/diva_id:D2_costume_prism_id:D2.xab”

Required, Image used to display costume icon, in base/mask format. Size 128x128

  • diva_id:D2_costume_prism_id:D2_base
  • diva_id:D2_costume_prism_id:D2_mask

Sample :

01_01_diva-s-size.png

ct/dv/me/02/diva_id:D2_costume_prism_id:D2.xab

Section titled “ct/dv/me/02/diva_id:D2_costume_prism_id:D2.xab”

Required, Image used to display costume icon, in base/mask format. Size 256x256

  • diva_id:D2_costume_prism_id:D2_base
  • diva_id:D2_costume_prism_id:D2_mask

Sample :

01_01_diva-m-size.png

ct/dv/me/03/diva_id:D2_costume_prism_id:D2.xab

Section titled “ct/dv/me/03/diva_id:D2_costume_prism_id:D2.xab”

Required, Image used to display costume icon, in base/mask format. Size 512x512

  • diva_id:D2_costume_prism_id:D2_base
  • diva_id:D2_costume_prism_id:D2_mask

Sample :

01_01_diva-l-size.png

Required, Image used to display costume icon, in base/mask format. Size 128x128

  • 5costume_id:D4_base
  • 5costume_id:D4_mask

Sample :

01_01_diva-l-size.png

ct/dv/tx/bu/diva_id:D3_costume_prism_id:D3.xab

Section titled “ct/dv/tx/bu/diva_id:D3_costume_prism_id:D3.xab”

Required, Image used to display costume icon, in base/mask format. Size 512x512

  • diva_id:D3_costume_prism_id:D3_base
  • diva_id:D3_costume_prism_id:D3_mask

Sample :

001_001_diva-bust.png